parent
a80d35d02a
commit
046ac66948
@ -1,36 +0,0 @@ |
||||
#!/usr/bin/env bash |
||||
|
||||
set -o nounset |
||||
|
||||
# shellcheck source=/dev/null |
||||
source "${stdenv}/setup" |
||||
|
||||
mkdir -p "${out}/share/keen4" |
||||
unzip -j "$dist" -d "${out}/share/keen4" |
||||
|
||||
mkdir -p "${out}/bin" |
||||
cat > "${out}/bin/keen4" <<EOF |
||||
#! $SHELL -e |
||||
if test -z "\$HOME"; then |
||||
echo "HOME directory not set" |
||||
exit 1 |
||||
fi |
||||
|
||||
# Game wants to write in the current directory, but of course we can't |
||||
# let it write in the Nix store. So create symlinks to the game files |
||||
# in ~/.keen4 and execute game from there. |
||||
mkdir -p \$HOME/.keen4 |
||||
cd \$HOME/.keen4 |
||||
|
||||
ln -sf "${out}/share/keen4/"* . |
||||
|
||||
"${dosbox}/bin/dosbox" ./KEEN4E.EXE -fullscreen -exit || true |
||||
|
||||
# Cleanup the symlinks. |
||||
for i in *; do |
||||
if test -L "\$i"; then |
||||
rm "\$i" |
||||
fi |
||||
done |
||||
EOF |
||||
chmod +x "${out}/bin/keen4" |
Loading…
Reference in new issue