directx-shader-compiler: 1.5.2010 -> 1.6.2106

main
Neubauer, Sebastian 3 years ago
parent f1220d72a3
commit 0ea6aec9aa
  1. 4
      pkgs/tools/graphics/directx-shader-compiler/default.nix

@ -2,7 +2,7 @@
stdenv.mkDerivation rec {
pname = "directx-shader-compiler";
version = "1.5.2010";
version = "1.6.2106";
# Put headers in dev, there are lot of them which aren't necessary for
# using the compiler binary.
@ -12,7 +12,7 @@ stdenv.mkDerivation rec {
owner = "microsoft";
repo = "DirectXShaderCompiler";
rev = "v${version}";
sha256 = "0ccfy1bfp0cm0pq63ri4yl1sr3fdn1a526bsnakg4bl6z4fwrnnj";
sha256 = "6kQgAESYiQ06LkiGTfDBYwd/ORLSm1W+BcO+OUp4yXY=";
# We rely on the side effect of leaving the .git directory here for the
# version-grabbing functionality of the build system.
fetchSubmodules = true;

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