gl-gsync-demo: init at 2020-12-27

Co-authored-by: Sandro <sandro.jaeckel@gmail.com>
main
Atemu 3 years ago
parent 21c937f8cb
commit 2f49e7148b
  1. 38
      pkgs/games/gl-gsync-demo/default.nix
  2. 4
      pkgs/top-level/all-packages.nix

@ -0,0 +1,38 @@
{ stdenv, fetchFromGitHub, libX11, freeglut, glew, libXNVCtrl, libXext, lib }:
stdenv.mkDerivation rec {
pname = "gl-gsync-demo";
version = "unstable-2020-12-27";
src = fetchFromGitHub {
owner = "dahenry";
repo = "gl-gsync-demo";
rev = "4fd963a8ad880dc2d846394c8c80b2091a119591";
sha256 = "1innsmpsd9n9ih80v16rhj2ijrl28jd7x6a4jmxdirba7mjibm8d";
};
buildInputs = [ libX11 freeglut glew libXNVCtrl libXext ];
installPhase = ''
runHook preInstall
install -D gl-gsync-demo -t $out/bin/
runHook postInstall
'';
meta = with lib; {
license = with licenses; mit;
platforms = platforms.linux;
maintainers = with maintainers; [ atemu ];
description = "A very basic OpenGL demo for testing NVIDIA's G-SYNC technology on Linux";
longDescription = ''
The demo simply draws a vertical bar moving accross the screen at constant speed, but deliberately rendered at a variable frame rate.
The min and max frame rates can be manually changed at runtime, by step of 10 fps and with a min of 10 fps.
The demo also allows to toggle V-Sync on/off.
'';
homepage = "https://github.com/dahenry/gl-gsync-demo";
};
}

@ -29401,6 +29401,10 @@ with pkgs;
gltron = callPackage ../games/gltron { };
gl-gsync-demo = callPackage ../games/gl-gsync-demo {
libXNVCtrl = linuxPackages.nvidia_x11.settings.libXNVCtrl;
};
gmad = callPackage ../games/gmad { };
gnonograms = callPackage ../games/gnonograms { };

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