openra: adding individual executables for each mod

OpenRA desktop configuration files presently fail to launch the various mods, as the executable files (`openra-ra` for Red Alert, `openra-cnc` for Tiberian Dawn and `openra-d2k` for Dune 2K) they rely on are not present in this package.
wip/yesman
Brenton Horne 6 years ago committed by GitHub
parent 0e6e8c1305
commit 409d2af6df
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
  1. 6
      pkgs/games/openra/default.nix

@ -69,5 +69,11 @@ stdenv.mkDerivation rec {
mkdir -p $out/bin
makeWrapper $out/lib/openra/launch-game.sh $out/bin/openra --run "cd $out/lib/openra"
printf "#!/bin/sh\nexec $out/bin/openra Game.Mod=ra" > $out/bin/openra-ra
chmod +x $out/bin/openra-ra
printf "#!/bin/sh\nexec $out/bin/openra Game.Mod=cnc" > $out/bin/openra-cnc
chmod +x $out/bin/openra-cnc
printf "#!/bin/sh\nexec $out/bin/openra Game.Mod=d2k" > $out/bin/openra-d2k
chmod +x $out/bin/openra-d2k
'';
}

Loading…
Cancel
Save