openmw: 0.43 -> 0.44; update to qt5

wip/yesman
marius851000 5 years ago
parent dd25140305
commit 610757e024
  1. 15
      pkgs/games/openmw/default.nix

@ -1,5 +1,6 @@
{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
, libXt, pkgconfig }:
{ stdenv, fetchFromGitHub, qt5, qt4, openscenegraph, mygui, bullet, ffmpeg
, boost, cmake, SDL2, unshield, openal, libXt, pkgconfig
, useQt5 ? true }:
let
openscenegraph_ = openscenegraph.overrideDerivation (self: {
@ -11,20 +12,24 @@ let
};
});
in stdenv.mkDerivation rec {
version = "0.43.0";
version = "0.44.0";
name = "openmw-${version}";
src = fetchFromGitHub {
owner = "OpenMW";
repo = "openmw";
rev = name;
sha256 = "1nybxwp77qswjayf0g9xayp4x1xxq799681rhjlggch127r07ifi";
sha256 = "0rxkw0bzag7qffifg28dyyga47aaaf5ziiccpv7p8yax1wglvymh";
};
enableParallelBuilding = true;
nativeBuildInputs = [ pkgconfig ];
buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph_ SDL2 unshield openal libXt ];
buildInputs = [ cmake boost ffmpeg bullet mygui openscenegraph_ SDL2 unshield openal libXt ]
++ [ (if useQt5 then qt5.qtbase else qt4) ];
cmakeFlags = [
"-DDESIRED_QT_VERSION:INT=${if useQt5 then "5" else "4"}"
];
meta = with stdenv.lib; {
description = "An unofficial open source engine reimplementation of the game Morrowind";

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