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@ -12,7 +12,9 @@ |
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, libpng |
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, libpulseaudio |
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, libsamplerate |
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, libxml2 |
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, libXdmcp |
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, openssl |
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, pcre |
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, perl |
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, pkg-config |
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, portaudio |
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@ -20,6 +22,8 @@ |
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, soundtouch |
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, stdenv |
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, udev |
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, vulkan-headers |
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, vulkan-loader |
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, wrapGAppsHook |
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, wxGTK |
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, zlib |
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@ -28,14 +32,14 @@ |
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stdenv.mkDerivation rec { |
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pname = "pcsx2"; |
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version = "1.7.2105"; |
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version = "1.7.2731"; |
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src = fetchFromGitHub { |
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owner = "PCSX2"; |
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repo = "pcsx2"; |
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fetchSubmodules = true; |
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rev = "v${version}"; |
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hash = "sha256-/A8u7oDIVs0Zmne0ebaXxOeIQbM9pr62KEH6FJR2umk="; |
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hash = "sha256-b3cK3ly9J44YMy/cNprlDCSsu8+DrlhRSLXv5xMouWo="; |
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}; |
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cmakeFlags = [ |
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@ -44,9 +48,10 @@ stdenv.mkDerivation rec { |
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"-DPACKAGE_MODE=TRUE" |
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"-DWAYLAND_API=TRUE" |
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"-DXDG_STD=TRUE" |
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"-DUSE_VULKAN=TRUE" |
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]; |
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nativeBuildInputs = [ cmake perl pkg-config wrapGAppsHook ]; |
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nativeBuildInputs = [ cmake perl pkg-config vulkan-headers wrapGAppsHook ]; |
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buildInputs = [ |
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alsa-lib |
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@ -60,16 +65,29 @@ stdenv.mkDerivation rec { |
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libpng |
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libpulseaudio |
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libsamplerate |
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libxml2 |
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libXdmcp |
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openssl |
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pcre |
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portaudio |
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SDL2 |
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soundtouch |
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udev |
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vulkan-loader |
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wayland |
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wxGTK |
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zlib |
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]; |
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# Wayland doesn't seem to work right now (crashes when booting a game). |
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# Try removing `--prefix GDK_BACKEND : x11` on the next update. |
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# (This may be solved when the project finshes migrating to Qt) |
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preFixup = '' |
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gappsWrapperArgs+=( |
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--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath [ vulkan-loader ]} |
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--prefix GDK_BACKEND : x11 |
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) |
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''; |
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meta = with lib; { |
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description = "Playstation 2 emulator"; |
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longDescription = '' |
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@ -81,13 +99,12 @@ stdenv.mkDerivation rec { |
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''; |
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homepage = "https://pcsx2.net"; |
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maintainers = with maintainers; [ hrdinka govanify ]; |
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mainProgram = "PCSX2"; |
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# PCSX2's source code is released under LGPLv3+. It However ships |
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# additional data files and code that are licensed differently. |
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# This might be solved in future, for now we should stick with |
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# license.free |
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license = licenses.free; |
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platforms = platforms.x86; |
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platforms = platforms.x86_64; |
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}; |
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} |
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