parent
4c3c80df54
commit
6fc40c85c4
@ -0,0 +1,52 @@ |
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{ lib |
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, stdenv |
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, fetchFromGitLab |
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, cmake |
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, protobuf |
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}: |
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|
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stdenv.mkDerivation rec { |
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pname = "goldberg-emu"; |
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version = "0.2.5"; |
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|
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src = fetchFromGitLab { |
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owner = "mr_goldberg"; |
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repo = "goldberg_emulator"; |
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rev = version; |
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sha256 = "sha256-goOgMNjtDmIKOAv9sZwnPOY0WqTN90LFJ5iEp3Vkzog="; |
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}; |
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|
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# It attempts to install windows-only libraries which we never build |
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patches = [ ./dont-install-unsupported.patch ]; |
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nativeBuildInputs = [ cmake ]; |
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buildInputs = [ protobuf ]; |
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cmakeFlags = [ |
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"-DCMAKE_INSTALL_PREFIX=${placeholder "out"}/share/goldberg" |
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]; |
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preFixup = '' |
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mkdir -p $out/{bin,lib} |
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chmod +x $out/share/goldberg/tools/find_interfaces.sh |
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ln -s $out/share/goldberg/libsteam_api.so $out/lib |
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ln -s $out/share/goldberg/lobby_connect/lobby_connect $out/bin |
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ln -s $out/share/goldberg/tools/generate_interfaces_file $out/bin |
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ln -s $out/share/goldberg/tools/find_interfaces.sh $out/bin/find_interfaces |
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''; |
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|
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meta = with lib; { |
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homepage = "https://gitlab.com/Mr_Goldberg/goldberg_emulator"; |
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changelog = "https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/releases"; |
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description = "Program that emulates steam online features"; |
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longDescription = '' |
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Steam emulator that emulates steam online features. Lets you play games that |
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use the steam multiplayer apis on a LAN without steam or an internet connection. |
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''; |
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mainProgram = "lobby_connect"; |
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license = licenses.lgpl3Only; |
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platforms = platforms.unix; |
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maintainers = [ maintainers.ivar ]; |
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}; |
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} |
@ -0,0 +1,34 @@ |
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index abaace2..5e3465c 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -182,10 +182,10 @@ if(WIN32)
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RUNTIME DESTINATION ./
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)
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else()
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- install(TARGETS
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- ${LIB_STEAMCLIENT}
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- LIBRARY DESTINATION ./
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- )
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+ # install(TARGETS
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+ #${LIB_STEAMCLIENT}
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+ #LIBRARY DESTINATION ./
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+ #)
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endif()
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if(NOT WIN32)
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@@ -220,10 +220,10 @@ if(WIN32)
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RUNTIME DESTINATION ./
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)
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else()
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- install(TARGETS
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- ${LIB_STEAMNETWORKINGSOCKETS}
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- LIBRARY DESTINATION ./
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- )
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+ # install(TARGETS
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+ # ${LIB_STEAMNETWORKINGSOCKETS}
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+ # LIBRARY DESTINATION ./
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+ # )
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endif()
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if(NOT WIN32)
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