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{ godot, lib }: |
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|
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# https://docs.godotengine.org/en/stable/development/compiling/compiling_for_x11.html#building-export-templates |
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godot.overrideAttrs (oldAttrs: rec { |
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pname = "godot-export-templates"; |
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sconsFlags = "target=release platform=x11 tools=no"; |
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installPhase = '' |
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# The godot export command expects the export templates at |
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# .../share/godot/templates/3.2.3.stable with 3.2.3 being the godot version. |
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mkdir -p "$out/share/godot/templates/${oldAttrs.version}.stable" |
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cp bin/godot.x11.opt.64 $out/share/godot/templates/${oldAttrs.version}.stable/linux_x11_64_release |
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''; |
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outputs = [ "out" ]; |
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meta.description = |
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"Free and Open Source 2D and 3D game engine (export templates)"; |
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meta.maintainers = with lib.maintainers; [ twey jojosch ]; |
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}) |
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