This reorganises the whole derivation because upstream switched from GTK (optional) to Qt (required) and now uses CMake instead of SCons as build system.launchpad/nixpkgs/master
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3693fbaba5
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@ -1,40 +1,24 @@ |
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{lib, stdenv, fetchFromGitHub, scons, zlib, SDL, lua5_1, pkg-config}: |
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{ lib, stdenv, fetchFromGitHub, cmake, pkg-config, wrapQtAppsHook, SDL2, lua5_1, minizip, x264 }: |
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stdenv.mkDerivation { |
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pname = "fceux-unstable"; |
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version = "2020-01-29"; |
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stdenv.mkDerivation rec { |
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pname = "fceux"; |
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version = "2.4.0"; |
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src = fetchFromGitHub { |
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owner = "TASVideos"; |
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repo = "fceux"; |
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rev = "fb8d46d9697cb24b0ebe79d84eedf282f69ab337"; |
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sha256 = "0gpz411dzfwx9mr34yi4zb1hphd5hha1nvwgzxki0sviwafca992"; |
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repo = pname; |
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rev = "${pname}-${version}"; |
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sha256 = "sha256-i0mb0vy46D97oOpAjMw3CPbG4w/LWP9YRVEMWjdYgs0="; |
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}; |
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nativeBuildInputs = [ pkg-config scons ]; |
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buildInputs = [ |
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zlib SDL lua5_1 |
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]; |
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nativeBuildInputs = [ cmake pkg-config wrapQtAppsHook ]; |
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buildInputs = [ SDL2 lua5_1 minizip x264 ]; |
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sconsFlags = "OPENGL=false GTK=false CREATE_AVI=false LOGO=false"; |
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prefixKey = "--prefix="; |
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# sed allows scons to find libraries in nix. |
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# mkdir is a hack to make scons succeed. It still doesn't |
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# actually put the files in there due to a bug in the SConstruct file. |
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# OPENGL doesn't work because fceux dlopens the library. |
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preBuild = '' |
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sed -e 's/env *= *Environment *.*/&; env['"'"'ENV'"'"']=os.environ;/' -i SConstruct |
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export CC="gcc" |
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export CXX="g++" |
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mkdir -p "$out" "$out/share/applications" "$out/share/pixmaps" |
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''; |
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meta = { |
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meta = with lib; { |
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description = "A Nintendo Entertainment System (NES) Emulator"; |
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license = lib.licenses.gpl2; |
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maintainers = [ lib.maintainers.scubed2 ]; |
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license = licenses.gpl2Plus; |
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maintainers = with maintainers; [ sbruder scubed2 ]; |
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homepage = "http://www.fceux.com/"; |
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platforms = lib.platforms.linux; |
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platforms = platforms.linux; |
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}; |
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} |
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