liquidfun: refactor

main
Felix Buehler 2 years ago committed by Jonathan Ringer
parent 60be8652a9
commit b107e55efc
  1. 33
      pkgs/development/libraries/liquidfun/default.nix

@ -1,21 +1,15 @@
{ lib, stdenv, requireFile, cmake, libGLU, libGL, libX11, libXi }:
let
sourceInfo = rec {
version="1.1.0";
name="liquidfun-${version}";
url="https://github.com/google/liquidfun/releases/download/v${version}/${name}";
hash="5011a000eacd6202a47317c489e44aa753a833fb562d970e7b8c0da9de01df86";
};
in
stdenv.mkDerivation {
stdenv.mkDerivation rec {
pname = "liquidfun";
version = "1.1.0";
src = requireFile {
url = sourceInfo.url;
sha256 = sourceInfo.hash;
name = sourceInfo.name + ".tar.gz";
url = "https://github.com/google/liquidfun/releases/download/v${version}/liquidfun-${version}";
sha256 = "5011a000eacd6202a47317c489e44aa753a833fb562d970e7b8c0da9de01df86";
name = "liquidfun-${version}.tar.gz";
};
inherit (sourceInfo) name version;
nativeBuildInputs = [ cmake ];
buildInputs = [ libGLU libGL libX11 libXi ];
@ -34,15 +28,12 @@ stdenv.mkDerivation {
cmake -DBOX2D_INSTALL=ON -DBOX2D_BUILD_SHARED=ON -DCMAKE_INSTALL_PREFIX=$out ..
'';
meta = {
meta = with lib; {
description = "2D physics engine based on Box2D";
maintainers = with lib.maintainers;
[
qknight
];
platforms = lib.platforms.linux;
hydraPlatforms = [];
license = lib.licenses.bsd2;
maintainers = with maintainers; [ qknight ];
platforms = platforms.linux;
hydraPlatforms = [ ];
license = licenses.bsd2;
homepage = "https://google.github.io/liquidfun/";
};
}

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