pcsx2: 1.4.0 -> unstable-2020-01-05

wip/yesman
Aaron Andersen 4 years ago
parent cca0c894a1
commit d30de7887a
  1. 78
      pkgs/misc/emulators/pcsx2/default.nix
  2. 4
      pkgs/top-level/all-packages.nix

@ -1,58 +1,66 @@
{ alsaLib, cmake, fetchFromGitHub, glib, gtk2, gettext, libaio, libpng
, makeWrapper, perl, pkgconfig, portaudio, SDL2, soundtouch, stdenv
, wxGTK30, zlib }:
{ alsaLib, cmake, fetchFromGitHub, glib, gettext, gtk2, harfbuzz, lib, libaio
, libpng, libpcap, libxml2, makeWrapper, perl, pkgconfig, portaudio
, SDL2, soundtouch, stdenv, udev, wxGTK, zlib
}:
stdenv.mkDerivation rec {
pname = "pcsx2";
version = "1.4.0";
version = "unstable-2020-01-05";
src = fetchFromGitHub {
owner = "PCSX2";
repo = "pcsx2";
rev = "v${version}";
sha256 = "0s7mxq2cgzwjfsq0vhpz6ljk7wr725nxg48128iyirf85585l691";
rev = "9c12937351c51b921e1f28d44b019bc52e747c51";
sha256 = "0y1f5v99a6njmf6hyvl4z5xnrm7351rkyw2fn4f09hqn92r7zmi5";
};
postPatch = "sed '1i#include \"x86intrin.h\"' -i common/src/x86emitter/cpudetect.cpp";
configurePhase = ''
mkdir -p build
cd build
cmake \
-DBIN_DIR="$out/bin" \
-DCMAKE_BUILD_PO=TRUE \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="$out" \
-DDISABLE_ADVANCE_SIMD=TRUE \
-DDISABLE_PCSX2_WRAPPER=TRUE \
-DDOC_DIR="$out/share/doc/pcsx2" \
-DGAMEINDEX_DIR="$out/share/pcsx2" \
-DGLSL_SHADER_DIR="$out/share/pcsx2" \
-DGTK2_GLIBCONFIG_INCLUDE_DIR='${glib.out}/lib/glib-2.0/include' \
-DGTK2_GDKCONFIG_INCLUDE_DIR='${gtk2.out}/lib/gtk-2.0/include' \
-DGTK2_INCLUDE_DIRS='${gtk2.dev}/include/gtk-2.0' \
-DPACKAGE_MODE=TRUE \
-DPLUGIN_DIR="$out/lib/pcsx2" \
-DREBUILD_SHADER=TRUE \
-DXDG_STD=TRUE \
..
'';
cmakeFlags = [
"-DCMAKE_INSTALL_PREFIX=${placeholder "out"}"
"-DDISABLE_ADVANCE_SIMD=TRUE"
"-DDISABLE_PCSX2_WRAPPER=TRUE"
"-DDOC_DIR=${placeholder "out"}/share/doc/pcsx2"
"-DGAMEINDEX_DIR=${placeholder "out"}/share/pcsx2"
"-DGLSL_SHADER_DIR=${placeholder "out"}/share/pcsx2"
"-DwxWidgets_LIBRARIES=${wxGTK}/lib"
"-DwxWidgets_INCLUDE_DIRS=${wxGTK}/include"
"-DwxWidgets_CONFIG_EXECUTABLE=${wxGTK}/bin/wx-config"
"-DPACKAGE_MODE=TRUE"
"-DPLUGIN_DIR=${placeholder "out"}/lib/pcsx2"
"-DREBUILD_SHADER=TRUE"
"-DXDG_STD=TRUE"
"-DGTK2_GLIBCONFIG_INCLUDE_DIR=${glib.out}/lib/glib-2.0/include"
"-DGTK2_GDKCONFIG_INCLUDE_DIR=${gtk2.out}/lib/gtk-2.0/include"
"-DGTK2_INCLUDE_DIRS=${gtk2.dev}/include/gtk-2.0"
"-DGTK3_API=FALSE"
];
postFixup = ''
wrapProgram $out/bin/PCSX2 \
--set __GL_THREADED_OPTIMIZATIONS 1
'';
nativeBuildInputs = [ cmake perl pkgconfig ];
nativeBuildInputs = [ cmake makeWrapper perl pkgconfig ];
buildInputs = [
alsaLib glib gettext gtk2 libaio libpng makeWrapper portaudio SDL2
soundtouch wxGTK30 zlib
alsaLib
glib
gettext
gtk2
harfbuzz
libaio
libpcap
libpng
libxml2
portaudio
SDL2
soundtouch
udev
wxGTK
zlib
];
enableParallelBuilding = true;
meta = with stdenv.lib; {
description = "Playstation 2 emulator";
longDescription= ''
@ -62,7 +70,7 @@ stdenv.mkDerivation rec {
states and PS2 system memory. This allows you to play PS2 games on your
PC, with many additional features and benefits.
'';
homepage = https://pcsx2.net;
homepage = "https://pcsx2.net";
maintainers = with maintainers; [ hrdinka ];
# PCSX2's source code is released under LGPLv3+. It However ships

@ -20674,7 +20674,9 @@ in
ffmpeg = ffmpeg_2;
};
pcsx2 = pkgsi686Linux.callPackage ../misc/emulators/pcsx2 { };
pcsx2 = pkgsi686Linux.callPackage ../misc/emulators/pcsx2 {
wxGTK = pkgsi686Linux.wxGTK30;
};
pekwm = callPackage ../applications/window-managers/pekwm { };

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