andyetitmoves: deprecate phases and refactor

main
Felix Buehler 2 years ago
parent c9121627e1
commit eb301258ef
  1. 67
      pkgs/games/andyetitmoves/default.nix

@ -2,38 +2,43 @@
stdenv.mkDerivation rec {
pname = "andyetitmoves";
version = "1.2.2";
version = "1.2.2";
src = if stdenv.hostPlatform.system == "i686-linux" || stdenv.hostPlatform.system == "x86_64-linux"
src =
if stdenv.hostPlatform.system == "i686-linux" || stdenv.hostPlatform.system == "x86_64-linux"
then
let postfix = if stdenv.hostPlatform.system == "i686-linux" then "i386" else "x86_64";
commercialName = "${pname}-${version}_${postfix}.tar.gz";
demoUrl = "http://www.andyetitmoves.net/demo/${pname}Demo-${version}_${postfix}.tar.gz";
let
postfix = if stdenv.hostPlatform.system == "i686-linux" then "i386" else "x86_64";
commercialName = "${pname}-${version}_${postfix}.tar.gz";
demoUrl = "http://www.andyetitmoves.net/demo/${pname}Demo-${version}_${postfix}.tar.gz";
in
if commercialVersion
then requireFile {
message = ''
We cannot download the commercial version automatically, as you require a license.
Once you bought a license, you need to add your downloaded version to the nix store.
You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the
directory where yousaved it.
'';
name = commercialName;
sha256 = if stdenv.hostPlatform.system == "i686-linux"
then "15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01"
else "1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql";
}
else fetchurl {
url = demoUrl;
sha256 = if stdenv.hostPlatform.system == "i686-linux"
then "0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525"
else "0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4";
}
then
requireFile
{
message = ''
We cannot download the commercial version automatically, as you require a license.
Once you bought a license, you need to add your downloaded version to the nix store.
You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the
directory where yousaved it.
'';
name = commercialName;
sha256 =
if stdenv.hostPlatform.system == "i686-linux"
then "15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01"
else "1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql";
}
else
fetchurl {
url = demoUrl;
sha256 =
if stdenv.hostPlatform.system == "i686-linux"
then "0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525"
else "0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4";
}
else
throw "And Yet It Moves nix package only supports linux and intel cpu's.";
phases = "unpackPhase installPhase";
installPhase = ''
mkdir -p $out/{opt/andyetitmoves,bin}
cp -r * $out/opt/andyetitmoves/
@ -54,19 +59,15 @@ stdenv.mkDerivation rec {
chmod +x $out/bin/$binName
'';
buildInputs = [libvorbis libogg libtheora SDL libXft SDL_image zlib libX11 libpng openal];
buildInputs = [ libvorbis libogg libtheora SDL libXft SDL_image zlib libX11 libpng openal ];
meta = {
meta = with lib; {
description = "Physics/Gravity Platform game";
longDescription = ''
And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.
'';
homepage = "http://www.andyetitmoves.net/";
license = lib.licenses.unfree;
maintainers = with lib.maintainers; [bluescreen303];
license = licenses.unfree;
maintainers = with maintainers; [ bluescreen303 ];
};
}

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