{ lib , stdenv , fetchurl , libarchive , SDL }: stdenv.mkDerivation rec { pname = "dgen-sdl"; version = "1.33"; src = fetchurl { url = "https://sourceforge.net/projects/dgen/files/dgen/${version}/${pname}-${version}.tar.gz"; hash = "sha256-meLAYBfCKHPHf4gYbrzAmGckTrbgQsdjuwlLArje9h4="; }; buildInputs = [ SDL libarchive ]; configureFlags = [ "--enable-debug-vdp" "--enable-debugger" "--enable-joystick" "--enable-pico" # experimental "--enable-vgmdump" "--with-cyclone=no" # Needs ASM support "--with-cz80" "--with-drz80=no" # Needs ASM support "--with-dz80" "--with-musa" "--with-mz80" "--with-star=no" # Needs ASM support ]; meta = with lib; { homepage = "http://dgen.sourceforge.net/"; description = "Sega Genesis/Mega Drive emulator"; longDescription = '' DGen/SDL is a free, open source emulator for Sega Genesis/Mega Drive systems. DGen was originally written by Dave, then ported to SDL by Joe Groff and Phil K. Hornung in 1998. It features: - Game Genie/Hex codes support - PAL/NTSC, fullscreen modes - Joypad/joystick support - Mouse support - Highly configurable controls - OpenGL textured video output - Portable (64‐bit, endian safe), runs in Windows using MinGW - Screenshots, demos recording and playback - Musashi (generic) and StarScream (x86‐only) CPU cores - Cyclone 68000 and DrZ80 (both ARM‐only) CPU cores - CZ80 (generic) and MZ80 (generic and x86‐only versions) - 16‐bit, 8000 to 48000Hz sound output - Support for 8, 15, 16, 24 and 32 bpp modes - Archived/compressed ROMs support - M68K debugger (contributed by Edd Barrett) - Z80 debugger - hqx and scale2x upscaling filters - VGM dumping ''; license = licenses.mit; maintainers = with maintainers; [ AndersonTorres ]; platforms = with platforms; unix; }; } # TODO: implement configure options