My personal project and infrastructure archive
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Katharina Fey e65fc2d2d3
craftlang: parse both input file and associate environment
3 weeks ago
..
assets rstnode: delete rogue assets and update node colours 12 months ago
rst-client Cleaning up build files 11 months ago
rst-core rstnode: basic event loop usage (prototype) 11 months ago
rst-launcher craftlang: parse both input file and associate environment 3 weeks ago
rst-server rstnode: basic event loop usage (prototype) 11 months ago
.envrc Add 'games/rstnode/' from commit '78d813b2a119b314349555387669f9c33727c5b1' 12 months ago
.gitignore Add 'games/rstnode/' from commit '78d813b2a119b314349555387669f9c33727c5b1' 12 months ago
.projectile rstnode: update build infrastructure and dependencies 12 months ago
Cargo.lock rstnode: basic event loop usage (prototype) 11 months ago
Cargo.toml rstnode: implement central event handling and handler layering 11 months ago
LICENSE Add 'games/rstnode/' from commit '78d813b2a119b314349555387669f9c33727c5b1' 12 months ago
README.md Updating READMEs 11 months ago
log.rs rstnode: refactoring server and client components into rst-core 11 months ago
shell.nix rstnode: add basic node assets 12 months ago

README.md

A real-time strategy game about capturing computers on a network, building defence-, attack-, and research-clusters.

Primarily multiplayer focussed with some bad AIs and a single player story. Free software and made with love 💟.

How to build

The game is very easy to build with cargo 1 or with nix 2. Choosing the former, make sure you have the following dependencies installed on your computer:

  • openssl 1.1
  • opengl 3.2

If you want to hack on the game, check out the developer manual in docs/devel

How to play

Check out the player manual in docs/player

Test server

There is a RST Node test server hosted at hyperion.kookie.space:121212.