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nomicon/pkgs/development/libraries/liquidfun/default.nix

39 lines
1.2 KiB

{ lib, stdenv, requireFile, cmake, libGLU, libGL, libX11, libXi }:
stdenv.mkDerivation rec {
pname = "liquidfun";
version = "1.1.0";
src = requireFile {
url = "https://github.com/google/liquidfun/releases/download/v${version}/liquidfun-${version}";
sha256 = "5011a000eacd6202a47317c489e44aa753a833fb562d970e7b8c0da9de01df86";
name = "liquidfun-${version}.tar.gz";
};
nativeBuildInputs = [ cmake ];
buildInputs = [ libGLU libGL libX11 libXi ];
sourceRoot = "liquidfun/Box2D/";
preConfigurePhases = "preConfigure";
preConfigure = ''
sed -i Box2D/Common/b2Settings.h -e 's@b2_maxPolygonVertices .*@b2_maxPolygonVertices 15@'
substituteInPlace Box2D/CMakeLists.txt --replace "Common/b2GrowableStack.h" "Common/b2GrowableStack.h Common/b2GrowableBuffer.h"
'';
configurePhase = ''
mkdir Build
cd Build;
cmake -DBOX2D_INSTALL=ON -DBOX2D_BUILD_SHARED=ON -DCMAKE_INSTALL_PREFIX=$out ..
'';
meta = with lib; {
description = "2D physics engine based on Box2D";
maintainers = with maintainers; [ qknight ];
platforms = platforms.linux;
hydraPlatforms = [ ];
license = licenses.bsd2;
homepage = "https://google.github.io/liquidfun/";
};
}