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nomicon/pkgs/development/libraries/directfb/default.nix

79 lines
2.7 KiB

{ stdenv, lib, fetchFromGitHub, fetchpatch
, autoreconfHook, perl, pkg-config, flux, zlib
, libjpeg, freetype, libpng, giflib
, enableX11 ? true, xorg
, enableSDL ? true, SDL }:
stdenv.mkDerivation rec {
pname = "directfb";
version = "1.7.7";
src = fetchFromGitHub {
owner = "deniskropp";
repo = "DirectFB";
rev = "DIRECTFB_${lib.replaceStrings ["."] ["_"] version}";
sha256 = "0bs3yzb7hy3mgydrj8ycg7pllrd2b6j0gxj596inyr7ihssr3i0y";
};
patches = [
# Fixes build in "davinci" with glibc >= 2.28
# The "davinci" module is only enabled on 32-bit arm.
# https://github.com/deniskropp/DirectFB/pull/17
(fetchpatch {
url = "https://github.com/deniskropp/DirectFB/commit/3a236241bbec3f15b012b6f0dbe94353d8094557.patch";
sha256 = "0rj3gv0zlb225sqjz04p4yagy4xacf3210aa8vra8i1f0fv0w4kw";
})
];
nativeBuildInputs = [ autoreconfHook perl pkg-config flux ];
buildInputs = [ zlib libjpeg freetype giflib libpng ]
++ lib.optional enableSDL SDL
++ lib.optionals enableX11 (with xorg; [
xorgproto libX11 libXext
libXrender
]);
NIX_LDFLAGS = "-lgcc_s";
configureFlags = [
"--enable-sdl"
"--enable-zlib"
"--with-gfxdrivers=all"
"--enable-devmem"
"--enable-fbdev"
"--enable-mmx"
"--enable-sse"
"--with-software"
"--with-smooth-scaling"
] ++ lib.optional enableX11 "--enable-x11";
# Disable parallel building as parallel builds fail due to incomplete
# depends between autogenerated CoreSlave.h and it's include sites:
# CC prealloc_surface_pool_bridge.lo
# prealloc_surface_pool_bridge.c:41:10:
# fatal error: core/CoreSlave.h: No such file or directory
#
# Dependencies are specified manually in src/core/Makefile.am. Instead
# of fixing them one by one locally let's disable parallel builds until
# upstream fixes them.
enableParallelBuilding = false;
meta = with lib; {
description = "Graphics and input library designed with embedded systems in mind";
longDescription = ''
DirectFB is a thin library that provides hardware graphics acceleration,
input device handling and abstraction, integrated windowing system with
support for translucent windows and multiple display layers, not only on
top of the Linux Framebuffer Device. It is a complete hardware
abstraction layer with software fallbacks for every graphics operation
that is not supported by the underlying hardware. DirectFB adds graphical
power to embedded systems and sets a new standard for graphics under
Linux.
'';
homepage = "https://github.com/deniskropp/DirectFB";
license = licenses.lgpl21;
platforms = platforms.linux;
maintainers = [ maintainers.bjornfor ];
};
}