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nomicon/pkgs/games/blightmud/default.nix

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{ stdenv, lib, fetchFromGitHub, rustPlatform, pkg-config, alsa-lib, openssl
, withTTS ? false, llvmPackages, speechd }:
rustPlatform.buildRustPackage rec {
pname = "blightmud";
version = "3.5.0";
src = fetchFromGitHub {
owner = pname;
repo = pname;
rev = "v${version}";
sha256 = "sha256-DaICzwBew90YstV42wiY0IbvR1W4Hm8dzo3xY2qlMGQ=";
};
cargoSha256 = "sha256-BamMTPh+GN9GG4puxyTauPhjCC8heCu1wsgFaw98s9U=";
buildFeatures = lib.optional withTTS "tts";
nativeBuildInputs = [ pkg-config ];
buildInputs = [ alsa-lib openssl ] ++ lib.optional withTTS [ speechd ];
# Building the speech-dispatcher-sys crate for TTS support requires setting
# LIBCLANG_PATH.
LIBCLANG_PATH = lib.optionalString withTTS "${llvmPackages.libclang.lib}/lib";
preBuild = lib.optionalString withTTS ''
# When building w/ TTS the speech-dispatcher-sys crate's build.rs uses
# rust-bindgen with libspeechd. This bypasses the normal nixpkgs CC wrapper
# so we have to adapt the BINDGEN_EXTRA_CLANG_ARGS env var to compensate. See
# this blog post[0] for more information.
#
# [0]: https://hoverbear.org/blog/rust-bindgen-in-nix/
export BINDGEN_EXTRA_CLANG_ARGS="$(< ${stdenv.cc}/nix-support/libc-cflags) \
$(< ${stdenv.cc}/nix-support/cc-cflags) \
-isystem ${llvmPackages.libclang.lib}/lib/clang/${
lib.getVersion llvmPackages.clang
}/include \
-idirafter ${stdenv.cc.cc}/lib/gcc/${stdenv.hostPlatform.config}/${
lib.getVersion stdenv.cc.cc
}/include \
-idirafter ${speechd}/include"
'';
checkFlags = let
# Most of Blightmud's unit tests pass without trouble in the isolated
# Nixpkgs build env. The following tests need to be skipped.
skipList = [
"test_connect"
"test_gmcp_negotiation"
"test_ttype_negotiation"
"test_reconnect"
"test_mud"
"test_server"
"test_lua_script"
"timer_test"
"validate_assertion_fail"
];
skipFlag = test: "--skip " + test;
in builtins.concatStringsSep " " (builtins.map skipFlag skipList);
meta = with lib; {
description = "A terminal MUD client written in Rust";
longDescription = ''
Blightmud is a terminal client for connecting to Multi User Dungeon (MUD)
games. It is written in Rust and supports TLS, GMCP, MSDP, MCCP2, tab
completion, text searching and a split view for scrolling. Blightmud can
be customized with Lua scripting for aliases, triggers, timers, customized
status bars, and more. Blightmud supports several accessibility features
including an optional built-in text-to-speech engine and a screen reader
friendly mode.
'';
homepage = "https://github.com/Blightmud/Blightmud";
license = licenses.gpl3Plus;
maintainers = with maintainers; [ cpu ];
platforms = platforms.linux;
# See https://github.com/NixOS/nixpkgs/pull/160120
broken = withTTS;
};
}