My personal project and infrastructure archive
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nomicon/infra/libkookie/nixpkgs/stable/pkgs/applications/audio/sfxr/default.nix

56 lines
1.2 KiB

{ lib, stdenv
, fetchurl
, pkg-config
, desktop-file-utils
, SDL
, gtk3
, gsettings-desktop-schemas
, wrapGAppsHook
}:
stdenv.mkDerivation rec {
pname = "sfxr";
version = "1.2.1";
src = fetchurl {
url = "http://www.drpetter.se/files/sfxr-sdl-${version}.tar.gz";
sha256 = "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya";
};
postPatch = ''
substituteInPlace Makefile --replace "usr/" ""
substituteInPlace sdlkit.h --replace \
"/usr/share/sfxr/sfxr.bmp" \
"$out/share/sfxr/sfxr.bmp"
substituteInPlace main.cpp \
--replace \
"/usr/share/sfxr/font.tga" \
"$out/share/sfxr/font.tga" \
--replace \
"/usr/share/sfxr/ld48.tga" \
"$out/share/sfxr/ld48.tga"
'';
nativeBuildInputs = [
pkg-config
desktop-file-utils
];
buildInputs = [
SDL
gtk3
gsettings-desktop-schemas
wrapGAppsHook
];
makeFlags = [ "DESTDIR=$(out)" ];
meta = with lib; {
homepage = "http://www.drpetter.se/project_sfxr.html";
description = "A videogame sound effect generator";
license = licenses.mit;
maintainers = with maintainers; [ fgaz ];
platforms = platforms.unix;
};
}